A dice roller you can see
A physical die hides its randomness inside a tumble. A wheel shows every face at once, which is why it works so well on a shared screen: the whole table can see that a natural twenty was genuinely available and genuinely landed. Each roll is drawn from the browser's cryptographic random source before the spin animation begins.
Which die to use
- D4 and D6 for most family board games
- D8 and D10 for damage rolls and percentile-style systems
- D12 for months, hours or specific RPG weapons
- D20 for checks and saves in tabletop role-playing
Rolling multiple dice
Spin once per die and add the totals, or build a custom wheel with the sums you need β for two six-sided dice, that means slices from 2 to 12 with weights matching their real probability. Weighted slices let you model any dice combination on a single wheel.