Two ways to make teams
The generate button shuffles the whole list and deals names round-robin into the number of teams you asked for, so team sizes never differ by more than one person. The wheel itself is the second method: spin repeatedly with elimination mode on and assign each drawn name to the next team in turn. The first is faster; the second is more fun in front of a group.
Getting names into the wheel
Use the paste-a-list option and drop in one name per line β a copied column from a spreadsheet works directly. Names stay in your browser; nothing is uploaded, which matters when you are working with a class register.
Keeping teams balanced
- Deal round-robin rather than choosing captains, which avoids the last-picked problem
- Hide a name instead of deleting it when somebody is absent
- Re-generate if a split is obviously lopsided in ability β random is fair, not always balanced
- Save the list so you can re-use it next session